Ewoks



Ewoks are almost unknown prior to the Battle of Endor. They live in tree-dwelling tribes with gender-based division of labor. Males hunt while females raise young and handle domestic tasks. Ewok culture evolves around complex animistic beliefs involving the giant trees of the Endor.

Although technologically primitive, Ewoks are clever, inquisitive and inventive. Wary when first introduced to machines, their curiosity soon overcomes fear. Collecting powerful "magic" items from fallen opponents is sure way to earn the respect of the tribe.

Ewoks tend to be curious, superstitious and brave, though they can be fearful around things that are strange and new to them.

Physical description : Ewoks average about 1m tall. Their are covered with fur, which colors and patterns varies widely.

Homeworld : Endor.

Languages : Ewokese (spoken only).

Ability modifiers : +2 Dex, -2 Str

Size : Small. +1 size bonus to Reflex defense and +5 size bonus to Stealth checks. Can lift and carry only 3/4 of weight compared to medium-sized creatures.

Speed : 4 squares.

Species bonus : Ewoks do not gain Weapon Proficiency (ranged weapons) as starting feats at 1st level.

Ewoks ignore Perception penalty for hidden creatures within 10 squares range due to their keen sense of smell, and take no penalty for tracking checks from poor visibility.

An Ewok may choose to reroll any Stealth check, but the new result must be accepted even if it's worse.

An Ewok with Survival as a trained skill gains Skill Focus - Survival as a bonus Feat.

* Can learn to speak Basic.