Ithorians



Peaceful and gentle, Ithorians are widely recognized as talented artists, brilliant agricultural engineers and skilled diplomats. Ithorians are perhaps the greatest ecologists in the galaxy, devoting their technology to preserving the natural beauty of their homeworld's jungles. They live in "herds", dwelling in cities that hover above the surface of their planet and striving to maintain the ecological balance in the Mother Jungle.

Ithorians also travel the galaxy in massive "herd ships", masterpieces of environmental engineering that carry a perfect replica of their native jungle. Many look forward to trading for the exotic wares the Ithorians bring from distant planets.

Ithorians tend to be calm, peaceful and gentle.

Physical description : Ranging from 1,8m to 2,3m tall. Ithorians are hammerhead-like humanoids, with long neck that curl forward and end in dome-shaped heads. They have two mouths, one on each side of their neck, producing a stereo effect when they talk.

Homeworld : Ithor or a specific herd ship.

Languages : Ithorese and Basic

Ability modifiers : +2 Wis, +2 Cha, -2 Dex

Size : medium

Speed : 6 squares

Species bonus : +2 species bonus to Will defense.

As a standard action, an Ithorian can open all four of his throats and emit a terrible subsonic howl. Make a special attack roll (1d20 + Lvl) vs Fortitude defense of all creatures and unattended objects in a 6-square cone. If success, deals 3d6 points of sonic damage. If failure, deals half damage. Each use moves the Ithorian -1 step on condition track. He can choose to add more d6 dice to the damage, but each +1d6 moves the Ithorian another -1 on condition track.

An Ithorian may choose to reroll any Survival check, but the new result must be accepted, even if it's worse.

An Ithorian with Knowledge (life sciences) as a trained skill gains Skill Focus - Knowledge (life sciences) as a bonus Feat.