Kel Dor



The Kel Dor evolved on Dorin, a world with an atmosphere consisting mostly of helium and a gas that is unique to that world. As such, Kel Dor cannot breathe on planets with common nitrogen/oxygen atmospheres. Conversely, Dorin's atmosphere is toxic to most nonnative life. On other planets, Kel Dor dwellings provide their native atmosphere stored in large tanks. When outside, Kel Dor must wear breath masks and googles. They can neither see nor breathe without these devices. Most Kel Dor breath masks include vocoders that amplify the wearer's speech, while their vocal cords function normally in their native atmosphere, Kel Dor must shout to produce sound in other environments. Their eyesight, however, is enhanced when they are away from Dorin.

Calm and kind, the Kel Dor never turn away a being in need. Still, most believe in quick, simple justice, even engaging in vigilantism.

Physical description : The average Kel Dor stands between 1,6m and 2m tall. Their skin ranges from peach to deep red, and most have black eyes.

Homeworld : Dorin

Languages : Kel Dor and Basic

Ability modifiers : +2 Dex, +2 Wis, -2 Con

Size : medium

Speed : 6 squares

Species bonus : Kel Dor may choose to reroll any Use the Force check made to search their feelings or sense the Force, keeping the better of the two rolls.

Kel Dor ignore concealment (but not total) from darkness.

Kel Dor suffer limitations outside their native atmosphere, without protective googles a Kel Dor is considered blind. Without an antiox breath mask, a Kel Dor begins to suffocate. A replacement mask costs 2,000credits (500 on Dorin), and a year's supply of filters costs 200 credits (50 on Dorin). Kel Dor characters begin play with these items at no cost. An antiox mask is poisonous to other species.